Shigeru Miyamoto is a Japanese video game designer famous for his creation of the video game character Mario, and the video games Donkey Kong, Super Mario Bros. and The Legend of Zelda. He began working at the Japanese game studio Nintendo in 1977, and after playing the arcade game Space Invaders, was inspired to begin making arcade games for his employer. Miyamoto is considered one of the most influential people in the video game industry and a major influence on video game culture.
Born on November 16, 1952 in Kyoto, Japan, his zodiac sign is Scorpio.
There is nothing that we found in our research to indicate what religion Shigeru practices. Anything that you might find is either made up or a rumor.
Take for example a gif we uncovered that supposedly features a quote from Mr. Miyamoto professing his atheism. The purported quote reads: “I was born and raised an atheist, because I don’t need a God to help me finish the next Mario game. I don’t need to give others credit for my hard work.”
In fact, there is no source for this alleged Shigeru Miyamoto quote about his religion. There is no evidence that he ever said this, or was quoted by a member of the press.
Unless solid evidence turns up to show us otherwise, Miyamoto’s religious beliefs are his and his alone — for now.
How did Shigeru land his amazing job at Nintendo? As he tells the story, it was by fortunate chance:
“I called up a recruiter [and asked,] ‘Are you looking for any designers?’ I studied industrial design in college, but [Nintendo] told me they weren’t looking for any industrial designers, and yet I somehow forced them to give me an interview,” Miyamoto explained. “Then I went to the department head of one of the design teams, and I showed him one of the things I had created for my portfolio and that’s how I got the job.” (1)
“I had originally as a kid wanted to be a manga artist, a comic artist. But I gave that up because there were so many other manga artists who were at such a high quality that I felt I couldn’t compete with them. And even in industrial design, I felt that there were so many industrial designers that were so talented that I wouldn’t be able to compete with them. So my thought was that after studying industrial design, I would want to make toys.” (2)